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Exedor

278 Game Reviews w/ Response

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"The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings"

Please try allocating less memory in the WebGL player settings. :\

newbeings responds:

Thanks Exedor, I made the change. Please let me know if it works and if it doesn't, I'll try again.

Thanks again for the heads up!

Unfortunately, this seems to be the 'heavy' version of it. Something about it makes it pull heavy amounts of memory, and it nearly freezes my browser. I tried 'interactive' first, and then 'animation only' and I barely got past the menu each time. I have no suggestion how to fix that, but if your scores suffer, don't take it personally; that may be why.

DarkMysteryCat responds:

I meant "Light" in the way it's not complete (which doesn't really make sense, I know). For me it runs normally, but I tried it on my moms computer and it was super laggy. It's something I'm going to try to fix! I'm still rather new in Flash/Animate.

Thank you very much for your feedback!

This game is poorly put together. This is a template game, where all you did was design the layout of the levels, right? These games have a flaw where if you are stopped or at a low speed, you can't climb large hills. Cars can climb large hills, so this is annoying. If you programmed this game, you'd be able to fix that.

Also, some of the hills are so pointed that the car can get highsided and stuck on them. You should play your own games. If you did, you'd know that you need to put more effort into them.

bnagames responds:

The game is similar. Use space for jump over big hills.

The idea is ok, but there are some glaring problems that made it not fun to play.

First, the intro takes too long, and isn't skippable. If you don't want it skippable, make it a click-to-advance event, rather than a timed event.

Second, I walked over the tent, fell off the world, and had to watch the intro again. Going left is the noob test, and this failed.

The hit box for Abraham is too large. I was hitting enemies and getting hurt when they were not touching me. Only on the furthest edge of the strike zone, did I attack and not get hurt myself.

The gold hearts refresh only one life point? That's not enough, especially based on the previous point.

lailsonBr responds:

Thank you for your remark. First of all, I introduced it as a mandatory requirement so that the player could know one of the verses of the Bible and arouse his curiosity in reading the sacred text of God's word.

In the situation of you walking over the tent and falling in the water I released because I found it a little amusing I admit that it was a noob, banal and primary error, but any self-respecting player knows that if you fall in the water you risk drowning. .!

With respect to the area of attack I thought in several ways to solve the problem until throwing some object, but had like that effect of radius and also was a way of the enemy to cause damage to the character when it had collision between both ..!

And in life I put only a small amount to make the game a little more challenging, and spread hearts in several points of the level.

Again thank you ..!

Well ...um...

The audio is too quiet in some areas. Seems to get louder as the ...thing progresses.
The voice actor is terribly uninspired and sounds bored.
This is not a game.
This is not an animation; it's a slideshow.
Every time I click on the screen it goes full-screen. Don't do that.

Not sure what the intent was here, but this didn't have a lot of inspiration, and it shows.

ogier87 responds:

Thanks

It does not work. It stays on the menu. Maybe a clickable start button, rather than the Enter button, would be better?

DrewJayne responds:

thank you i will work on that for my next game

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