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Exedor

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Isn't this a Stencyl tutorial?? At least you put more lavels in than most. It got stuck at level...something. I can't tell cuz there are no words or numbers. It got stuck in a loop where it just kept reloading the same level over again. Maybe it's the last one? Did you put in an ending? It happened after I clicked the RESET, so maybe it was stuck in a resetting loop. It was ok til then. Could use some music, though. :)

This is a tutorial from the software. PLease don't submit things that come from the software tutorials. It's a typical noob mistake and it happens all the time. Do you know how many of these are already on here under varied names? Nope, cuz you're new. Like I said, it's a noob mistake, and it happens.

Please hang out on Newgrounds for a while before you start submitting things, so you can get a feel for what goes on around here.

Please don't submit things that are unfinished. There's no point in it. When it's finished, then we look forward to having you submit it. As is it, there's nothing to this one.

I'd suggest changing the controls a bit. It's much easier to use the up arrow for jump and the space bar for other functions. When you finish this, keep that in mind.

:)

The game was good. I found 8.

It was very difficult to figure out how to get around. The area was confusing and the controls made it more confusing. There were too many options available. In a picture, there may be 2 doors, plus a hallway, plus a window, but only one is a real path. Often when I would turn around (the circular arrows) the view was different than I was expecting. Even in the straight hallways, if you turn around, the hallway looks very different, which makes it confusing. You come out a door, but you'd turn around and the door wouldn't be there. In the room with the girl, when you re-enter, you have to go to the back of the room before you can turn around to go back out. Sometimes I'd go somewhere, but I'd turn around to go back, and I'd end up in a completely different place. For example, I went up the stairs, but when I came down the stairs, it was a different place than when I started going up. Also, sometimes I'd click on the stairs and get nothing but I'd click on the wall and go up the stairs.

The pictures were often too different when moving somewhere or moving closer to something, which made it confusing. To get the marble in the hole in the floor, you see the hole, you move closer to the hole, then you see the marble in the hole, which is good because it was the same hole in 3 views: far hole, closer to the hole, and inside the hole. To get the marbles in the mousehole in the left stall, you see two stalls with pipes and click the left one. You click on a hole and you get a new view, but the place you clicked didn't look like a hole, so suddenly you're in some new place and you don't know where or how you got there.

The idea and sound was good. The screamer in the right stall (opposite the stall with the 2 marbles) was annoying. I should get a marble as reward for being screamed at. The face on the other side of the pipe got me. Good one there.

What really sours this game is the navigation. It's so easy to get lost and difficult to get around quickly, and to keep a good idea of where you are and how you got there, and how to get back. I hope this all makes sense to you, as you know how the game is laid out and where everything is. Someone who reads this might not understand it until after they've played a few times.

This is a good idea, and I look forward to playing the next revision.

ProgressivegamesDLE responds:

Thank you very much for your review!
We always appreciate constructive criticism.
We are aware of the problems you are describing, but we chose to publish the game nonetheless, as it is merely an early beta test for some elements.
And congratulations on finding eight marbles, you're getting close to the high score!

It's fun, but it won't let me buy defensive weapons. I can buy new guns and rifles, but I can't buy towers.

Also, the grey tabs for guns and traps on the left of the screen has only a small area that responds to the cursor. The full tab does not respond completely, only a small grey parts, but not the white words or center part of it.

Please add instructions also. I could figure out enough to play with the guns, but more information is always helpful.

The game is fun, but it needs a money magnet!!!

It sux to shoot something and have the money shoot off in different directions, or to miss collecting money by just missing it.

Loose - The opposite of tight.
Lose - The opposite of win.

Bloody awful.

Hey. Even if this author is a 9 year old girl, it doesn't mean that this should get praise it doesn't deserve. There's a reason more people play Street Fighter than Pong. One is just more fun. Just because it works or it's a first game doesn't mean it gets saved. The game works. The music is good. That's really all that's good about it. It's not interesting. It's not fun to play. Games are supposed to be either or both.

And if this person is a 9 year old, what's with the language against oiboy92 a few days ago? Doesn't sound kid-like to me. Isn't very mature, either.

You're supposed to be 13 or over to sign up on Newgrounds, so you're not supposed to be here anyway. This is not the place for you.

Newgrounds is not the place for 9 years olds to hang out. Sorry, but it's true. :\

TotalyPwnedPony responds:

oh, about the cussing, i was just really pissed off about these trolls, also a message to the other people: i am still working on V2.1 but it will take me a very long time to finish, idk ALL about flash yet so i am still learning. thank you for your patience i will try my best to make it worth playing for. ^_^

Age 52, Male

Umbrella Corp

Colorado Springs CO

Joined on 1/15/05

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