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Exedor

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The game works, but here are the problems I found:

1. The game really needs music.
2. Is that the best "mouse" you could come up with? It looks awful. Please don't let your children design your game.
And this is the biggest one:
3. There are ads every 3 level-starts! That's TOO MANY ADS!!

For these reasons, I gave you a 1/5 review, and a 0/5 score.

Please consider the enjoyment factor of your games. Graphics, sound, music, and animation are important. Over-populating the ads also diminishes the fun-factor of your submissions. A game that isn'f fun will NOT bring in ad revenue. Think about it.

The idea is good, but the implementation needs work.

The danger sound doesn't assist the player at all. Therefore, make it a sound that adjusts based on how close to danger one is. Metal detector sounds, not the monotone ones, but the variable pitch ones could indicate danger.

Also, you could have music playing when the person in on the green track of the maze. When they get off the track (even veering to the side of a straight section of track), the music drops based on their distance away (and not too far off the line or it's easy to get lost).

Wow! That was 100% awesome! :D

The idea is good. Proficient flash artists should do well on this.

It's not really "relaxing" without relaxing music, though. Add some appropriate music and you'll be much better off. :)

This is a Stencyl tutorial. Please don't submit things that come out of Stencyl tutorials.

Sign in to play?

That's just what I need; another password and account to remember.

Sorry, no 'play as guest' for me, no score for you.

Sux, too, cuz I like your games.

artlogicgames responds:

its easy register no need to confirm :) . SOrry we waiting for tom to integrate with NG login , but takes too long to wait his responds .

This is quite helpful. :)

This is not a game; this is a room. There's not enough here to submit it. You have one room inside and one room outside. There's nothing to do outside. When you re-enter the same 4 enemies are bake, but I had another 'me' in there as well.

Please don't submit unfinished things. It sounds good. It looks good. There's just nothing to it, and that's not what Newgrounds is for.

The music is nice.
The drawings for background and foreground are nice.
The floating leaf is interesting.
The character is unimpressive.
The movement is choppy.
The goal is unclear.
The enemies are aggrivating.
The rock is painfully slow, and difficult to stay on while riding.
The shrine is ???. It lit up while I was near it, yet did nothing.

At the end of the level, when I passed the arrow sign, I ended up at the beginning again, yet the rock was gone. I could get around the 2nd enemy and get thru the passage under the water area, yet without the rock, I could not get up to the shrine, and was killed by the third enemy.

After several play-throughs, I can say that this game is not fun. Sorry.

eth3rn1a responds:

Appreciate harsh feedback always. We've had only a couple testers unable to figure out how to beat it, but compared to the amount who could we wanted to see if there were any problems with that outside of them. The beginning text is the best indicator. As for the boulders--they aren't needed or meant to be ridden to beat the game, which is why it's cumbersome to ride them. But some people figured out how to beat it with them. Perhaps we should make it impossible to ride the boulders at all. The rock was gone when you looped around because the level isn't reset when you go around, and, again, you don't need to ride the boulders for anything (unless you want to for fun).

The rest of your feedback has been taken into account, but would you expand on what you meant by the character being unimpressive?

Actually, if you go to Community>forums toward the top of the page, that's a great place to get information. Submitting this to the animation Portal isn't a good thing to do. It looks like the enemy is stuck on a loop, but I'm still learning Flash too, so I can't really be of any help except to recommend the forums. Good luck. :)

Age 51, Male

Umbrella Corp

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