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Exedor

277 Game Reviews w/ Response

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6 reviews are hidden due to your filters.

What you have is not good.

Please don't submit tests to the Portal. This isn't the place for this. The Portal is for finished items only. The Forums are what you want. Load this into your Dumping Grounds. It's the third icon from the left at the very top of the page when you're signed in. It looks like a bucket with an arrow pointing down. Once it's loaded there, copy and paste the link into the Forums (Community>Forums). That way, people see it and give tips, which is what you want, but it's not in the Portal, filling your account with low scores or blams, which you don't want.

http://www.newgrounds.com/wiki/help-i nformation/content-submission

Good luck. :)

CrazyCloakedMSC responds:

Okay thanks for the tip

This game is great! The detection in front of the cat was questionable, though. Do I have to click left for left items and right for right, or can I click directly where both cross? I couldn't tell from gameplay. Also, an ad after every level is too much. The occasional ad is ok, but that cut your score in half.

Vitapoly responds:

removed ads at end of game~ eating left and right at the right time and direction gives a "Perfect" timing combo; otherwise it will just eat it regularly

Please do not submit unfinished work to the Portal. It's one of the rules, right there on the Submit Page:

"Your submission must not be a pointless "demo" or "preview" without any redeeming qualities."

The character moves and the music fits, but there's not much else to this game.

So what should you do with it? Put in in your Dumping Grounds. It's the 3rd icon from the left at the very top of the page when you're signed in. I looks like a bucket with an arrow pointing down into it. After loading it up into your Dumping Grounds, then post the link in the Forums (Community>Forums) so people can try it out and give ideas and suggestions. Please do not post it in the Portal. That's not where it goes.

Good luck! :)

SheldryboxStudios responds:

Oh, im sorry, we are new here... we didnt know that n.n
well, the game will be finished within the next 3 days... we just wanted to put something up.

Thanks a lot for your comment... n.n

This was fun, however, you need to change a few things:

1. I got the -10 Lucky space only on the 1st game. After that, it never came up again. It must remember that you got it in the first game and so it doesn't give it to you in the second game.

2. Make each bomb 10 seconds, ot 3. I clicked on everything as fast as I could and got 1st place by exploding everything.

3. A mute button or a selection of songs would be nice. The music is appropriate, but can get grating after a while.

SSStand responds:

Really good ideas !! I will take them for my next development !!

Newgrounds is not for WIP submissions. Please only submit finished items.

wingsyo responds:

of course not for WIP submissions,but I need more feedback & suggestion to fix the content until it finished.

Why would you push UP to drop something???

In the original NES version, I enjoyed (and counted on) being able to rotate left and rotate right. In the newer 'internet' versions, they replaced the separate rotation ability with "press up to rotate right," which was disappointing, but easy to handle on the arrow keys.

Keep the separate rotation ability, but be sure the control keys are comfortable on the player's hands. Or make them customizable, so players can choose and adjust as necessary. But also use UP to rotate right, as many people are used to that as being a standard control.

Left arrow should be left, right arrow should be right, and DOWN should be drop.

Other than that, the graphics were stylised, but not overly bad, at least, not in gameplay, which is what counts. The font, however, was cheap and nasty. Don't draw your letters, use a font. The music was good.

Ricvail responds:

Thanks for the advice! I'll work on the controls, if I don't get some kind of magical inspiration for a new game, in which case I'm going to leave this project to its destiny... you know, I did it mostly to learn the language (and for my friend), it wasn't meant to be the game of the century.
Which is also the reason I didn't hire a grapher. I am fully aware of the lack of quality, but since it is my first project it could not hope to compete with the many other tetris clones out there anyways.

The most important aspect of any game is: "is it enjoyable to play?" Unfortunately, this game is not enjoyable at all.

Always put in-game instructions, not just in your author comments, as they are often hidden off-screen when the screen comes up. Also, be clear in your instructions, which is easier to do in-game, as you can have examples. Am I safe if a red ball hits my red ball? Or is it that any enemy ball kills me? These are things to think about for the next game, but this one was not fun at all. Count it as a learning experience and start another great project. :)

TheSkythe responds:

This is the kind of review I needed. Thank you.

Sign in to play?

That's just what I need; another password and account to remember.

Sorry, no 'play as guest' for me, no score for you.

Sux, too, cuz I like your games.

artlogicgames responds:

its easy register no need to confirm :) . SOrry we waiting for tom to integrate with NG login , but takes too long to wait his responds .

The music is nice.
The drawings for background and foreground are nice.
The floating leaf is interesting.
The character is unimpressive.
The movement is choppy.
The goal is unclear.
The enemies are aggrivating.
The rock is painfully slow, and difficult to stay on while riding.
The shrine is ???. It lit up while I was near it, yet did nothing.

At the end of the level, when I passed the arrow sign, I ended up at the beginning again, yet the rock was gone. I could get around the 2nd enemy and get thru the passage under the water area, yet without the rock, I could not get up to the shrine, and was killed by the third enemy.

After several play-throughs, I can say that this game is not fun. Sorry.

eth3rn1a responds:

Appreciate harsh feedback always. We've had only a couple testers unable to figure out how to beat it, but compared to the amount who could we wanted to see if there were any problems with that outside of them. The beginning text is the best indicator. As for the boulders--they aren't needed or meant to be ridden to beat the game, which is why it's cumbersome to ride them. But some people figured out how to beat it with them. Perhaps we should make it impossible to ride the boulders at all. The rock was gone when you looped around because the level isn't reset when you go around, and, again, you don't need to ride the boulders for anything (unless you want to for fun).

The rest of your feedback has been taken into account, but would you expand on what you meant by the character being unimpressive?

If you need ideas, don't submit a half-finished item to the Portal; go post a message to the forums! That's what it's for. You can ask for ideas there, and if anyone provides an idea, then only the people reading the post will see it. If I post an idea here, everyone who sees this flash will also see the idea, and then everyone will know what's coming next.

Newgrounds is for finished items. Always finish your items before you submit them to the Portal.

spinysaurus13 responds:

okay i understand :(

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