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Exedor

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36 reviews are hidden due to your filters.

16:44 without a walkthru.

If you can't figure out a puzzle within a few seconds, THINK for a bit. ;)

Great game. :D

The score doesn't work.

Otherwise, it's ok, I guess.

Great game! :)

Hello Patrick! Long time no see. Great game. Took me a while to find the secrets, but that's what it's about. Great as always. :)

Fantastic idea...

Once it works. I couldn't get the inventory to work. The idea, settings, and sounds were cool. Once fixed and finished, it'll be great.

More!

MORE MORE MORE!!!! :)

Not bad, but needs help.

There's a 'flaw' where if the beginning and ending areas are not perfectly lined up, then there's a slingshot effect when you get into a new area. When you enter, the ball is shot around and often smashes straight into a spike or whatever. Without moving my mouse at all, I bounced back and forth between level 5 and 6 a total of 9 times because it kept hitting a spike and getting sent back (I think it was 5 and 6 anyway). If you 'tighten it up' a bit, it'd be better.

It was beautiful...

but the controls were difficult. Left should turn you counterclockwise and right would be clockwise. The up, down, left, right controls are not the best suit for this type of game.

Otherwise, beautiful!!

Kajenx responds:

Try using the mouse controls. You can switch in the pause menu.

Awesome, and almost perfect.

This game ROCKS!! I have a few questions/suggestions:

1. Is Level 6 beatable? I can get to about level 42, but usually around that time, the enemies get so strong, that even with several RED turrets of (varying types), my defenses are still too weak to hold out, and there's not enough money to upgrade my other turrets. Usually, the airborne ones get thru, but if I upgrade the DCA's, then the ground forces get thru. If the 'exploder/carriers' payed, then it would help that situation.

2. The guns shoot slow. Could you speed them up? Also, the red turret has such a long range that it often lets enemies go by because it's locked on something farther away. Could you make the longer range optional? or shorter?

3. I wish it had an UNDO button, especially for placing turrets. If you place a turret wrong, then you have to sell it, and you lose money that way. Also-

4. When you sell a turret, it COSTS $3 to sell it, rather than GETTING $3 for selling it. That seems a bit stiff. Is it supposed to be that way? It sucks to drop a turret somewhere by accident and then to lose money to replace it. If I have to sell more than 4 or 5 turrets within the first 10 rounds or so, I restart the game because I've lost a lot of money by then. If you think about it, that's three gun turrets or one upgrade that's lost for good. On Level 6, that's a big loss!!

5. I like the green, balloon-like 'Exploder/Carriers', but the enemies that burst from inside don't pay any money when you destroy them. That really cuts into the finances in a rough way! Please make it so they pay too.

6. I like the Freeze Turrets, but they don't work on the larger 'Bonus' enemies that come out every 10 rounds or so. Is it supposed to be that way?

7. Sometimes the price to upgrade takes quite a spike; like when you upgrade a Plasma Turret from green to blue, it's $70, but to go to red, it spikes to almost $300! Ouch!

I've lost weekends to this game, it's that good! I gotta beat level 6!!

Great job! :D

It's good!

But only 5 secs to read AND answer? That's a bit rough! I got to 14, but I could've gone further if 4 of my 5 lives weren't spent as I was heading for the answer as the timer hit 0. :'(

ShmenonPie responds:

I'm sorry, I wasn't sure whether to extend the timer or not, I don't want it to be too easy, but it shouldn't be impossible to answer. I think I'll extend it to 8 seconds in the next version that I bring out. Don't give up, though, you can get to the end! Just keep trying!!!

Good!

but it stops at 3. There's no color that matches. It stoped me there every time, even though I swithed amoung all the available colors.

Age 51, Male

Umbrella Corp

Colorado Springs CO

Joined on 1/15/05

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